Dynamics.js
Dynamics.js is a JavaScript library to create physics-based animations
To see some demos, check out dynamicsjs.com.
Usage
Download:
npm install dynamics.js
- bower:
bower install dynamics.js
Include dynamic.js
into your page:
<script src="dynamics.js"></script>
You can animate CSS properties of any DOM element.
var el = document.getElementById("logo")
dynamics.animate(el, {
translateX: 350,
scale: 2,
opacity: 0.5
}, {
type: dynamics.spring,
frequency: 200,
friction: 200,
duration: 1500
})
You also can animate SVG properties.
var path = document.querySelector("path")
dynamics.animate(path, {
d: "M0,0 L0,100 L100,50 L0,0 Z",
fill: "#FF0000",
rotateZ: 45,
// rotateCX and rotateCY are the center of the rotation
rotateCX: 100,
rotateCY: 100
}, {
friction: 800
})
And any JavaScript object.
var o = {
number: 10,
color: "#FFFFFF",
string: "10deg",
array: [ 1, 10 ]
}
dynamics.animate(o, {
number: 20,
color: "#000000",
string: "90deg",
array: [-9, 99 ]
})
Reference
dynamics.animate(el, properties, options)
Animates an element to the properties with the animation options.
el
is a DOM element, a JavaScript object or an Array of elementsproperties
is an object of the properties/values you want to animateoptions
is an object representing the animationtype
is the animation type:dynamics.spring
,dynamic.easeInOut
… (default:dynamics.easeInOut
)frequency
,friction
,bounciness
,… are specific to the animation type you are usingduration
is in milliseconds (default:1000
)delay
is in milliseconds (default:0
)complete
(optional) is the completion callbackchange
(optional) is called at every change. Two arguments are passed to the function.function(el, progress)
el
is the element it’s animatingprogress
is the progress of the animation between 0 and 1
dynamics.stop(el)
Stops the animation applied on the element
dynamics.css(el, properties)
This is applying the CSS properties to your element with the correct browser prefixes.
el
is a DOM elementproperties
is an object of the CSS properties
dynamics.setTimeout(fn, delay)
Dynamics.js has its own setTimeout
. The reason is that requestAnimationFrame
and setTimeout
have different behaviors. In most browsers, requestAnimationFrame
will not run in a background tab while setTimeout
will. This can cause a lot of problems while using setTimeout
along your animations. I suggest you use Dynamics’s setTimeout
and clearTimeout
to handle these scenarios.
fn
is the callbackdelay
is in milliseconds
Returns a unique id
dynamics.clearTimeout(id)
Clears a timeout that was defined earlier
id
is the timeout id
dynamics.toggleSlow()
Toggle a debug mode to slow down every animations and timeouts. This is useful for development mode to tweak your animation. This can be activated using Shift+Control+D
in the browser.
Dynamics and properties
dynamics.spring
frequency
default is 300friction
default is 200anticipationSize
(optional)anticipationStrength
(optional)
dynamics.bounce
frequency
default is 300friction
default is 200
dynamics.forceWithGravity and dynamics.gravity
bounciness
default is 400elasticity
default is 200
dynamics.easeInOut, dynamics.easeIn and dynamics.easeOut
friction
default is 500
dynamics.linear
No properties
dynamics.bezier
points
array of points and control points
The easiest way to output this kind of array is to use the curve creator. Here is an example:
[{"x":0,"y":0,"cp":[{"x":0.2,"y":0}]},
{"x":0.5,"y":-0.4,"cp":[{"x":0.4,"y":-0.4},{"x":0.8,"y":-0.4}]},
{"x":1,"y":1,"cp":[{"x":0.8,"y":1}]}]
Contributing
Compile:
npm run build
or
npm run build:watch
Run tests:
npm test
Browser Support
Working on
- Safari 7+
- Firefox 35+
- Chrome 34+
- IE10+
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